SHC15344=
A Shockbyte x Discord Production Rust Server
Online 157.85.87.249:27254 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 61/500
-
02MODPlayers 126/100
-
03MODPlayers 57/225
-
04MODPlayers 53/700
-
05MODPlayers 17/200
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06MODPlayers 9/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?
These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 17 days 16 hours.
Server Details
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Tracking shows A Shockbyte x Discord Production Rust Server online as of now. By its own uptime figure, the last restart was roughly 2 days 10 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 11 October 2026.
Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on A Shockbyte x Discord Production Rust Server?
Server fps held an average of 237 across the last 48 hours, never below 224. Maximum entities carried: 8,233, from buildings and deployables to everything else. It drew as much as 2,986 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is A Shockbyte x Discord Production Rust Server hosted in?
Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.87.249:27254.
Player Count
How many players are on A Shockbyte x Discord Production Rust Server right now?
Slots 125; players on board 0: that is A Shockbyte x Discord Production Rust Server now. The last seven days put it at 0 players on average.
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,344, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte x Discord Production Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join A Shockbyte x Discord Production Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.249:27254. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.