SHC6504
A Shockbyte Rust Server
Offline 157.85.87.236:23726 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:25 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 11:24 UTC3d ago | 3 | halved by day 1 | 2.6 days | 1 |
| Sun 4 Oct, 11:16 UTC24d ago | 2 | – | 21 days | 0 |
| Mon 28 Sep, 13:30 UTC30d ago | 2 | held half | 5.9 days | 2 |
| Sat 26 Sep, 09:18 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Fri 25 Sep, 14:59 UTC33d ago | 3 | – | 0.8 days | 0 |
| Mon 21 Sep, 18:42 UTC37d ago | 2 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 99/500
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02MODPlayers 123/100
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03MODPlayers 118/225
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04MODPlayers 44/700
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05MODPlayers 4/200
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06MODPlayers 20/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that A Shockbyte Rust Server is listed under?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
At their busiest, recent wipes averaged 2 players. 17 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for A Shockbyte Rust Server?
Wipe times at A Shockbyte Rust Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 30 hours.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
Tracking shows A Shockbyte Rust Server offline as of now, last seen 30 hours ago. About 18 hours ago it restarted last, based on reported uptime. 63 of 168 hours up over the last 7 full days: 38% uptime. First contact for Rust Tracker: 21 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte Rust Server holding performance?
Average server fps over the last 48 hours: 161, with a low of 85. Maximum entities carried: 48,872, from buildings and deployables to everything else. It drew as much as 3,444 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.87.236:23726.
Population
Is A Shockbyte Rust Server busy?
Offline: A Shockbyte Rust Server, last seen 30 hours ago. Seven-day average 0 players; peak 3.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 29% of all ranked servers, and #6,504 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 790773571, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.236:23726. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.