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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,848online PAX93,384playing OCC3,880with players WIPED 3H381
MODModded traffic
Callsign

IRQ7232=

IRAQI

Online 157.85.87.216:23419 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,232top 32%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.511.5208:0014:0021:0002:0008:0014:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0014:0021:0002:0008:0014:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:31 UTC1d ago – – running 0
Sat 24 Oct, 08:35 UTC5d ago 2 halved by day 2 4 days 0
Fri 23 Oct, 18:45 UTC5d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does IRAQI appear in Rust Tracker lists and filters?

These Rust Tracker lists carry IRAQI: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on IRAQI?

Listed for the server browser to read, IRAQI publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on IRAQI on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 8 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does IRAQI wipe?

Wipe times at IRAQI are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 31 hours since this world was made.

Location and Status

Is IRAQI up, and how does its uptime hold?

Right now IRAQI is online. By its own uptime figure, the last restart was roughly 28 hours ago. Uptime stood at 60% for the last 5 full days, 72 of 120 hours online. Rust Tracker logged it first on 23 October 2026.

What Rust version is IRAQI on?

Rust network protocol 2635 and build 168909 on Linux is what IRAQI runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on IRAQI?

Average server fps over the last 48 hours: 111, with a low of 88. Buildings, deployables and the rest of the world took it to a maximum of 69,085 entities. Peak memory use: 4,213 MB. A climbing entity count and low fps are what register as lag for players.

What location is IRAQI hosted in?

Region: none published by IRAQI. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.87.216:23419.

Player Count

Is IRAQI busy?

Slots 40; players on board 0: that is IRAQI now. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 11:00 UTC, 2 players on average.

How does IRAQI compare in the rankings?

Seven-day player hours put IRAQI at #7,232, within the top 32% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on IRAQI?

No gather rate appears in IRAQI's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on IRAQI?

A procedural map of size 3,500 runs on IRAQI, generated by the game from seed 1862422565. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join IRAQI?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.216:23419. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.