DRF14883=
DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 17:49 UTC, in 16h.
Its weekly schedule tag · low confidence
Coming wipes
- 16hWed 28 Oct, 17:49 UTC
- 7d 16hWed 4 Nov, 17:49 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 14d 16hWed 11 Nov, 17:49 UTC
- 21d 16hWed 18 Nov, 17:49 UTC
- 28d 16hWed 25 Nov, 17:49 UTC
- 35d 16hWed 2 Dec, 17:49 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC13d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC22d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC23d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC26d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC27d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC28d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 7/100
-
02MODPlayers 108/1000
-
03MODPlayers 23/500
-
04MODPlayers 64/110
-
05MODPlayers 40/100
-
06MODPlayers 9/100
Quick answers
From the figures on this page.
Filters
Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear in Rust Tracker lists and filters?
These Rust Tracker lists carry DRIFT 2X EU | Coming Soon | Private Playtesting: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on DRIFT 2X EU | Coming Soon | Private Playtesting?
Listed for the server browser to read, DRIFT 2X EU | Coming Soon | Private Playtesting publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on DRIFT 2X EU | Coming Soon | Private Playtesting on wipe day?
The average peak across recent wipes: 9 players. The peak on the latest wipe came 5 hours after it. Half the peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 3.
Which wipe times are confirmed for DRIFT 2X EU | Coming Soon | Private Playtesting?
The schedule of DRIFT 2X EU | Coming Soon | Private Playtesting cannot be confirmed, with too few wipes on record: the prediction follows its tag. Wednesday 28 October at 17:49 UTC is when the next wipe falls due. This world has been running 13 days 7 hours. A weekly wipe schedule is published in its tags.
Server Details
How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it online now?
DRIFT 2X EU | Coming Soon | Private Playtesting is up and online at this moment. About 6 days 5 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 29 September 2026.
Which Rust build is DRIFT 2X EU | Coming Soon | Private Playtesting running?
Rust network protocol 2634 and build 167781 is the build on DRIFT 2X EU | Coming Soon | Private Playtesting; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is DRIFT 2X EU | Coming Soon | Private Playtesting holding performance?
Server fps held an average of 231 across the last 48 hours, never below 170. Peak entity count: 23,482, covering buildings, deployables and all else in the world. It drew as much as 4,223 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting sit?
Listed in Europe under EU: that is DRIFT 2X EU | Coming Soon | Private Playtesting by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.87.201:28015.
Player Count
Is DRIFT 2X EU | Coming Soon | Private Playtesting busy?
DRIFT 2X EU | Coming Soon | Private Playtesting is at 0 players, capacity 75. Peak of 1 in the last seven days, average 0 players.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting sit in the server rankings?
Top 67% of all ranked servers and #2,534 in Europe: DRIFT 2X EU | Coming Soon | Private Playtesting ranks #14,883 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on DRIFT 2X EU | Coming Soon | Private Playtesting?
2x gather is what DRIFT 2X EU | Coming Soon | Private Playtesting runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for DRIFT 2X EU | Coming Soon | Private Playtesting?
The map on DRIFT 2X EU | Coming Soon | Private Playtesting is procedural, size 3,500, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
How to Join
Which steps join DRIFT 2X EU | Coming Soon | Private Playtesting?
To connect: start Rust, press F1, enter client.connect 157.85.87.201:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://driftrust.com.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.