SHC13673=
A Shockbyte Rust Server
Online 157.85.87.169:26953 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:48 UTC FW28d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 07:24 UTC30d ago | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 47/500
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02MODPlayers 121/100
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03MODPlayers 94/225
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04MODPlayers 38/700
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05MODPlayers 90/700
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06MODPlayers 327/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for A Shockbyte Rust Server?
No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 8 hours.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 2 days 7 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does A Shockbyte Rust Server run?
For the last 48 hours it averaged 127 server fps; the floor was 97. Peak entity count: 69,760, covering buildings, deployables and all else in the world. It drew as much as 4,194 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is A Shockbyte Rust Server hosted in?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.87.169:26953.
Player Count
Is A Shockbyte Rust Server busy?
Tracking A Shockbyte Rust Server: 0 of 40 slots filled. Seven-day average 0 players; peak 1.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 61% of all ranked servers, and #13,673 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 1158176010. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.169:26953. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.