Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
MODModded traffic
Callsign

PRJ8047=

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 3h ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 40 2% full
7-day average0peak 1
Rank#8,047top 36% · #2099 in EU
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC42d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC44d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 45/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 34/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 30/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 32/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 24 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 35/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 39/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is listed under?

These tags are published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 3 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 7 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The only wipe at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 18 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it online now?

Right now [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is online. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Confirmed for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

Average server fps over the last 48 hours: 156, with a low of 118. Maximum entities carried: 50,734, from buildings and deployables to everything else. Peak memory use: 3,602 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in?

Listed in Europe under EU: that is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.87.15:22657.

Population

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL busy?

Tracking [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: 1 of 40 slots filled. Over seven days: average 0, peak 1 players. At 01:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit in the server rankings?

Top 36% of all ranked servers and #2,099 in Europe: [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL ranks #8,047 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Nothing in [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is procedural, size 3,000, seed 1179055683, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

To connect: start Rust, press F1, enter client.connect 157.85.87.15:22657 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.