SWS9353=
S|W
Online 157.85.87.146:23324 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 67/500
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02MODPlayers 122/100
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03MODPlayers 68/225
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04MODPlayers 60/700
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05MODPlayers 16/200
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show S|W?
These Rust Tracker lists carry S|W: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does S|W carry, and what do they mean?
The game's server browser reads these tags from S|W: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does S|W wipe?
S|W's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 7 days 9 hours.
Location and Status
How reliable is S|W, and is it online now?
Right now S|W is online. The uptime it reports puts the last restart about 2 days 6 hours ago. 144 of 144 hours up over the last 6 full days: 100% uptime. The first sighting by Rust Tracker was 21 October 2026.
Which Rust build is S|W running?
Rust network protocol 2635 and build 167781 is the build on S|W; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does S|W run?
Server fps held an average of 152 across the last 48 hours, never below 123. Buildings, deployables and the rest of the world took it to a maximum of 45,569 entities. It drew as much as 3,854 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is S|W hosted in?
No region is published by S|W. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.87.146:23324.
Player Count
Is S|W busy?
Slots 40; players on board 0: that is S|W now. Peak of 2 in the last seven days, average 0 players.
What rank does S|W carry among Rust servers?
Top 42% of all ranked servers, and #9,353 on seven-day player hours: S|W.
Settings
Which settings and rules are confirmed on S|W?
Nothing in S|W's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on S|W?
The map on S|W is procedural, size 3,000, seed 618226138, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join S|W?
To connect: start Rust, press F1, enter client.connect 157.85.87.146:23324 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.