Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,693online PAX37,293playing OCC2,927with players WIPED 3H93
MODModded traffic
Callsign

TWS13704=

TwoStepRusty

Online 157.85.87.138:24497 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,704top 62%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 05:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 05:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:26 UTC1d ago – – running 0
Tue 13 Oct, 10:51 UTC15d ago 2 halved by day 2 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 28/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 33/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TwoStepRusty?

These Rust Tracker lists carry TwoStepRusty: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does TwoStepRusty carry, and what do they mean?

These tags are published by TwoStepRusty for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on TwoStepRusty on wipe day?

At their busiest, recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

When does TwoStepRusty wipe?

Too few wipes on record for TwoStepRusty to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 45 hours since this world was made.

Location and Status

Is TwoStepRusty up, and how does its uptime hold?

Tracking shows TwoStepRusty online as of now. By its own uptime figure, the last restart was roughly 43 hours ago. 64% uptime over the last 7 full days, with 108 of 168 hours up. First contact for Rust Tracker: 12 October 2026.

What Rust version is TwoStepRusty on?

Confirmed for TwoStepRusty: Rust network protocol 2635 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Is TwoStepRusty holding performance?

Average server fps over the last 48 hours: 185, with a low of 105. Peak entity count: 64,674, covering buildings, deployables and all else in the world. It drew as much as 4,011 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is TwoStepRusty hosted in?

Region: none published by TwoStepRusty. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.87.138:24497.

Player Count

What is the player count on TwoStepRusty?

TwoStepRusty is at 0 players, capacity 40. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does TwoStepRusty compare in the rankings?

On player hours over seven days, TwoStepRusty ranks #13,704, inside the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TwoStepRusty?

The name of TwoStepRusty carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on TwoStepRusty?

The map on TwoStepRusty is procedural, size 2,500, seed 836222774, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto TwoStepRusty?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.138:24497. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.