MYS9076=
myserver1
Online 157.85.86.75:23974 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:40 UTC FW25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 01:31 UTC26d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 130/100
-
03MODPlayers 189/225
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04MODPlayers 31/200
-
05MODPlayers 170/700
-
06MODPlayers 59/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry myserver1?
Modded servers, tracked live — the Rust Tracker lists that include myserver1. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that myserver1 is listed under?
These tags are published by myserver1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on myserver1 on wipe day?
Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked.
On what schedule does myserver1 wipe?
myserver1's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 22 hours since this world was made.
Location and Status
What is the uptime on myserver1, and is it online?
Tracking shows myserver1 online as of now. The uptime it reports puts the last restart about 3 days 23 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is myserver1 on?
Rust network protocol 2635 and build 167781 is the build on myserver1; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is myserver1 holding performance?
For the last 48 hours it averaged 104 server fps; the floor was 77. Maximum entities carried: 90,326, from buildings and deployables to everything else. Peak memory use: 5,689 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is myserver1 in?
Region: none published by myserver1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.86.75:23974.
Player Count
How many players are on myserver1 right now?
Tracking myserver1: 0 of 4 slots filled. Seven-day average 0 players; peak 2.
What rank does myserver1 carry among Rust servers?
Seven-day player hours put myserver1 at #9,076, within the top 41% of all ranked servers.
Settings
Which settings and rules are confirmed on myserver1?
Nothing in myserver1's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on myserver1?
The map on myserver1 is procedural, size 4,000, seed 1374978814, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto myserver1?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.86.75:23974. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.