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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H90
MODModded traffic
Callsign

BIO3924=

[Bio] Private Server

Online 157.85.86.211:28015 checked 1h ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average1peak 2
Rank#3,924top 18%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5219:0001:0008:0014:0011:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0001:0008:0014:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 2 – running 0
Sat 19 Sep, 09:09 UTC39d ago 1 held half 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [Bio] Private Server?

Modded servers, tracked live — the Rust Tracker lists that include [Bio] Private Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does [Bio] Private Server carry, and what do they mean?

The game's server browser reads these tags from [Bio] Private Server: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [Bio] Private Server on wipe day?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for [Bio] Private Server?

[Bio] Private Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 23 hours.

Location and Status

How reliable is [Bio] Private Server, and is it online now?

Tracking shows [Bio] Private Server online as of now. About 4 hours ago it restarted last, based on reported uptime. 157 of 168 hours up over the last 7 full days: 93% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [Bio] Private Server?

Rust network protocol 2635 and build 168909 on Linux is what [Bio] Private Server runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [Bio] Private Server run?

Server fps held an average of 60 across the last 48 hours, never below 60. Buildings, deployables and the rest of the world took it to a maximum of 52,442 entities. It drew as much as 3,207 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is [Bio] Private Server hosted in?

No region is published by [Bio] Private Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.86.211:28015.

Player Count

Is [Bio] Private Server busy?

Slots 2; players on board 0: that is [Bio] Private Server now. Over seven days: average 1, peak 2 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 2 players.

How does [Bio] Private Server compare in the rankings?

On player hours over seven days, [Bio] Private Server ranks #3,924, inside the top 18% of all ranked servers.

Settings

Which settings and rules are confirmed on [Bio] Private Server?

The name of [Bio] Private Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is [Bio] Private Server on?

Generated by the game from seed 50000, the procedural map on [Bio] Private Server measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [Bio] Private Server?

To connect: start Rust, press F1, enter client.connect 157.85.86.211:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.