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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX75,437playing OCC3,743with players WIPED 3H107
MODModded traffic
Callsign

YTL15490

YotaLand

Offline 157.85.86.129:25914 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show YotaLand?

Modded servers, tracked live — the Rust Tracker lists that include YotaLand. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on YotaLand?

The game's server browser reads these tags from YotaLand: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for YotaLand?

YotaLand's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 55 days.

Location and Status

What is the uptime on YotaLand, and is it online?

Offline: YotaLand confirmed offline, last seen 39 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is YotaLand on?

Confirmed for YotaLand: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is YotaLand hosted in?

No region is published by YotaLand. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.86.129:25914.

Player Count

Is YotaLand busy?

Last seen 39 days 20 hours ago; YotaLand is offline at present.

How does YotaLand compare in the rankings?

Top 70% of all ranked servers, and #15,490 on seven-day player hours: YotaLand.

Settings

Which settings and rules are confirmed on YotaLand?

No gather rate appears in YotaLand's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on YotaLand?

A procedural map of size 3,500 runs on YotaLand, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto YotaLand?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.86.129:25914. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.