SHC15353=
A Shockbyte Rust Server
Online 157.85.85.79:23718 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:30 UTC16d ago | 1 | – | running | 0 |
| Sun 27 Sep, 15:21 UTC31d ago | 3 | halved by day 1 | 15 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 28/500
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02MODPlayers 121/100
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03MODPlayers 33/225
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04MODPlayers 3/700
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05MODPlayers 4/200
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06MODPlayers 0/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on A Shockbyte Rust Server on wipe day?
The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 16 days 9 hours.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 45 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on A Shockbyte Rust Server?
Server fps held an average of 106 across the last 48 hours, never below 77. Peak entity count: 69,729, covering buildings, deployables and all else in the world. Peak memory use: 4,156 MB. Players feel lag when fps drops and the entity count climbs.
What location is A Shockbyte Rust Server hosted in?
Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.85.79:23718.
Player Count
What is the player count on A Shockbyte Rust Server?
Slots 40; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,353, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500, seed 122334, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.85.79:23718 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.