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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

SHC15335

A Shockbyte Rust Server

Offline 157.85.85.56:29795 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 12 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:58 UTC19d ago 5 – running 0
Fri 2 Oct, 13:23 UTC26d ago 5 halved by day 2 7.2 days 0
Sat 26 Sep, 19:09 UTC32d ago 4 halved by day 1 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): Slots: 12; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 5 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

On what schedule does A Shockbyte Rust Server wipe?

Wipe times at A Shockbyte Rust Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 19 days 14 hours.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Offline: A Shockbyte Rust Server confirmed offline, last seen 2 days 4 hours ago. 74% uptime over the last 7 full days, with 125 of 168 hours up. First contact for Rust Tracker: 26 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is A Shockbyte Rust Server in?

Region: none published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.85.56:29795.

Player Count

What is the player count on A Shockbyte Rust Server?

Last seen 2 days 4 hours ago; A Shockbyte Rust Server is offline at present. The last seven days put it at 0 players on average.

How does A Shockbyte Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,335, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

The map on A Shockbyte Rust Server is procedural, size 2,100, seed 1575578214, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.56:29795. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rustmaps.com/map/2100_1575578214.

Transponder codes

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp12
Max players Slots: 12.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.