SHC8175=
A Shockbyte Rust Server
Online 157.85.85.250:24500 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 46/500
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02MODPlayers 128/100
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03MODPlayers 45/225
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04MODPlayers 44/700
-
05MODPlayers 8/200
-
06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that A Shockbyte Rust Server is listed under?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on A Shockbyte Rust Server on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.
Which wipe times are confirmed for A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 3 hours since this world was made.
Location and Status
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 1 hours ago. 114 of 168 hours up over the last 7 full days: 68% uptime. First contact for Rust Tracker: 5 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Is A Shockbyte Rust Server holding performance?
Average server fps over the last 48 hours: 113, with a low of 90. Maximum entities carried: 108,733, from buildings and deployables to everything else. Memory peaked at 4,130 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is A Shockbyte Rust Server in?
Region: none published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.85.250:24500.
Player Count
Is A Shockbyte Rust Server busy?
Slots 2; players on board 0: that is A Shockbyte Rust Server now. Peak of 1 in the last seven days, average 0 players. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #8,175, inside the top 37% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
Generated by the game from seed 350804271, the procedural map on A Shockbyte Rust Server measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.250:24500. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.