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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,677online PAX48,863playing OCC3,243with players WIPED 3H128
MODModded traffic
Callsign

SHC3536=

A Shockbyte Rust Server

Online 157.85.85.178:21174 checked 14m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average1peak 5
Rank#3,536top 16%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 35/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 129/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 51/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 38/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 6/200
  6. 06MOD
    Callsign CSL451groups of 8+ · 85 on average CSL Scenery Budget Test
    Players 0/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 4 days 9 hours.

Location and Status

Is A Shockbyte Rust Server up, and how does its uptime hold?

A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 32 hours ago. 96 of 96 hours up over the last 4 full days: 100% uptime. First contact for Rust Tracker: 23 October 2026.

What Rust version is A Shockbyte Rust Server on?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 108, with a low of 85. Maximum entities carried: 72,362, from buildings and deployables to everything else. Peak memory use: 3,895 MB. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.85.178:21174.

Player Count

What is the player count on A Shockbyte Rust Server?

Tracking A Shockbyte Rust Server: 0 of 10 slots filled. Over seven days: average 1, peak 5 players. Busiest window in 48 hours: 16:00 UTC, 3 players on average.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 16% of all ranked servers, and #3,536 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on A Shockbyte Rust Server?

A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 1862422565. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.178:21174. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.