SHC3536=
A Shockbyte Rust Server
Online 157.85.85.178:21174 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
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02MODPlayers 129/100
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03MODPlayers 51/225
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04MODPlayers 38/700
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05MODPlayers 6/200
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06MODPlayers 0/500
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 4 days 9 hours.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 32 hours ago. 96 of 96 hours up over the last 4 full days: 100% uptime. First contact for Rust Tracker: 23 October 2026.
What Rust version is A Shockbyte Rust Server on?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does A Shockbyte Rust Server run?
Average server fps over the last 48 hours: 108, with a low of 85. Maximum entities carried: 72,362, from buildings and deployables to everything else. Peak memory use: 3,895 MB. A climbing entity count and low fps are what register as lag for players.
What location is A Shockbyte Rust Server hosted in?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.85.178:21174.
Player Count
What is the player count on A Shockbyte Rust Server?
Tracking A Shockbyte Rust Server: 0 of 10 slots filled. Over seven days: average 1, peak 5 players. Busiest window in 48 hours: 16:00 UTC, 3 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 16% of all ranked servers, and #3,536 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 1862422565. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.178:21174. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.