SHC15318=
A Shockbyte x Discord Production Rust Server
Online 157.85.85.118:20041 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:56 UTC25d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 170/500
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02MODPlayers 131/100
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03MODPlayers 75/700
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04MODPlayers 16/200
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05MODPlayers 23/1000
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06MODPlayers 252/700
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on A Shockbyte x Discord Production Rust Server when wipe day lands?
At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 1 hours after it.
When does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 24 days 23 hours since this world was made.
Location and Status
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Tracking shows A Shockbyte x Discord Production Rust Server online as of now. The uptime it reports puts the last restart about 3 days ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 4 October 2026.
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte x Discord Production Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte x Discord Production Rust Server holding performance?
For the last 48 hours it averaged 222 server fps; the floor was 72. Maximum entities carried: 24,234, from buildings and deployables to everything else. It drew as much as 2,988 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is A Shockbyte x Discord Production Rust Server in?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.85.118:20041.
Player Count
How many players are on A Shockbyte x Discord Production Rust Server right now?
Slots 20; players on board 0: that is A Shockbyte x Discord Production Rust Server now. The last seven days put it at 0 players on average.
Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?
Seven-day player hours put A Shockbyte x Discord Production Rust Server at #15,318, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 2,270, seed 1586544950, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto A Shockbyte x Discord Production Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.85.118:20041 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.