STG16255
staging mapgen
Offline 157.211.34.24:28215 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:16 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/500
-
02MODPlayers 127/100
-
03MODPlayers 56/225
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04MODPlayers 13/700
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05MODPlayers 2/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry staging mapgen?
These Rust Tracker lists carry staging mapgen: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on staging mapgen?
The game's server browser reads these tags from staging mapgen: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165747 (Build): Build: 165747; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on staging mapgen when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does staging mapgen wipe?
staging mapgen's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 33 days 19 hours since this world was made.
Location and Status
Is staging mapgen up, and how does its uptime hold?
Offline: staging mapgen confirmed offline, last seen 33 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 25 September 2026.
What Rust version is staging mapgen on?
Confirmed for staging mapgen: Rust network protocol 2634 and build 165747, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is staging mapgen hosted in?
Region: none published by staging mapgen. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.211.34.24:28215.
Player Count
What is the player count on staging mapgen?
Last seen 33 days 19 hours ago; staging mapgen is offline at present.
How does staging mapgen compare in the rankings?
Top 71% of all ranked servers, and #16,255 on seven-day player hours: staging mapgen.
Settings
Which settings and rules are confirmed on staging mapgen?
Nothing in staging mapgen's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for staging mapgen?
A procedural map runs on staging mapgen, generated by the game.
Connect
How do you get onto staging mapgen?
Open the console in Rust with F1 after starting the game, then type client.connect 157.211.34.24:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs165747,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs165747
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.