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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,628online PAX36,679playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

EDD5012=

Eddie Catflap's Soltorch Islands 4250 v012

Online OC 157.211.1.239:28145 checked 8m ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 80 0% full
7-day average0peak 2
Rank#5,012top 23% · #115 in OC
Last wipe5d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 56% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 22d 15hThu 19 Nov, 22:06 UTC
  3. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC5d ago 2 – running 0
Wed 21 Oct, 04:55 UTC7d ago 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC7d ago 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC11d ago 2 – 4 days 0
Wed 7 Oct, 04:12 UTC21d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC31d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Eddie Catflap's Soltorch Islands 4250 v012?

On Rust Tracker, Eddie Catflap's Soltorch Islands 4250 v012 sits in these lists: Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Eddie Catflap's Soltorch Islands 4250 v012?

Listed for the server browser to read, Eddie Catflap's Soltorch Islands 4250 v012 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): Slots: 80; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Eddie Catflap's Soltorch Islands 4250 v012 when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 12 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does Eddie Catflap's Soltorch Islands 4250 v012 wipe?

Eddie Catflap's Soltorch Islands 4250 v012's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 8 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on Eddie Catflap's Soltorch Islands 4250 v012, and is it online?

Tracking shows Eddie Catflap's Soltorch Islands 4250 v012 online as of now. The uptime it reports puts the last restart about 2 days ago. Uptime stood at 91% for the last 7 full days, 153 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Eddie Catflap's Soltorch Islands 4250 v012 running?

Confirmed for Eddie Catflap's Soltorch Islands 4250 v012: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is Eddie Catflap's Soltorch Islands 4250 v012 holding performance?

Average server fps over the last 48 hours: 74, with a low of 31. Maximum entities carried: 103,514, from buildings and deployables to everything else. It drew as much as 4,226 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Eddie Catflap's Soltorch Islands 4250 v012 in?

In Oceania, under its OC tag, is where Eddie Catflap's Soltorch Islands 4250 v012 lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.211.1.239:28145.

Population

Is Eddie Catflap's Soltorch Islands 4250 v012 busy?

Tracking Eddie Catflap's Soltorch Islands 4250 v012: 0 of 80 slots filled. Peak of 2 in the last seven days, average 0 players. At 10:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does Eddie Catflap's Soltorch Islands 4250 v012 sit in the server rankings?

Top 23% of all ranked servers and #115 in Oceania: Eddie Catflap's Soltorch Islands 4250 v012 ranks #5,012 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Eddie Catflap's Soltorch Islands 4250 v012?

The name of Eddie Catflap's Soltorch Islands 4250 v012 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Eddie Catflap's Soltorch Islands 4250 v012?

A procedural map of size 4,250 runs on Eddie Catflap's Soltorch Islands 4250 v012, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Eddie Catflap's Soltorch Islands 4250 v012?

Open the console in Rust with F1 after starting the game, then type client.connect 157.211.1.239:28145. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/twAFAAyspD.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp80
Max players Slots: 80.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.