RLS3688=
RLSA Monthly Vanilla
Online 156.38.153.242:10190 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 75/500
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02MODPlayers 126/100
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03MODPlayers 137/225
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04MODPlayers 44/700
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05MODPlayers 133/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RLSA Monthly Vanilla?
On Rust Tracker, RLSA Monthly Vanilla sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RLSA Monthly Vanilla is listed under?
These tags are published by RLSA Monthly Vanilla for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does RLSA Monthly Vanilla wipe?
Too few wipes on record for RLSA Monthly Vanilla to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 4 hours since this world was made.
Server Details
What is the uptime on RLSA Monthly Vanilla, and is it online?
Right now RLSA Monthly Vanilla is online. About 13 hours ago it restarted last, based on reported uptime. 119 of 120 hours up over the last 5 full days: 99% uptime. First contact for Rust Tracker: 23 October 2026.
What Rust version is RLSA Monthly Vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what RLSA Monthly Vanilla runs. Steam updates it for you; your game must share the protocol to join.
Is RLSA Monthly Vanilla holding performance?
Average server fps over the last 48 hours: 75, with a low of 46. Buildings, deployables and the rest of the world took it to a maximum of 74,466 entities. Memory peaked at 2,582 MB. Players feel lag when fps drops and the entity count climbs.
Which location is RLSA Monthly Vanilla in?
Nothing on region from RLSA Monthly Vanilla; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 156.38.153.242:10190.
Population
How many players are on RLSA Monthly Vanilla right now?
RLSA Monthly Vanilla is at 0 players, capacity 100. Seven-day average 1 players; peak 4. At 17:00 UTC it drew its highest average of the last 48 hours: 2 players.
Where does RLSA Monthly Vanilla sit in the server rankings?
Seven-day player hours put RLSA Monthly Vanilla at #3,688, within the top 17% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RLSA Monthly Vanilla?
The name of RLSA Monthly Vanilla carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RLSA Monthly Vanilla?
The map on RLSA Monthly Vanilla is procedural, size 3,500, seed 12345, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto RLSA Monthly Vanilla?
Open the console in Rust with F1 after starting the game, then type client.connect 156.38.153.242:10190. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/C6cNVbKUTX.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.