CHR16408
[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 9/175
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02MODPlayers 6/90
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03MODPlayers 2/1000
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04MODPlayers 1/50
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05MODPlayers 0/15
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06MODPlayers 2/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [US] Chronic Condition?
These Rust Tracker lists carry [US] Chronic Condition: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does [US] Chronic Condition carry, and what do they mean?
These tags are published by [US] Chronic Condition for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts16 (Group limit): No team may exceed 16; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does [US] Chronic Condition wipe?
The next wipe at [US] Chronic Condition is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 53 days 23 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is [US] Chronic Condition, and is it online now?
Offline: [US] Chronic Condition confirmed offline, last seen 26 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on [US] Chronic Condition?
Confirmed for [US] Chronic Condition: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
What location is [US] Chronic Condition hosted in?
In North America, under its NA tag, is where [US] Chronic Condition lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 156.236.84.44:28065.
Population
How many players are on [US] Chronic Condition right now?
Offline now for [US] Chronic Condition, last seen 26 days 18 hours ago.
What rank does [US] Chronic Condition carry among Rust servers?
[US] Chronic Condition places #16,408 on seven-day player hours, #1,629 in North America and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on [US] Chronic Condition?
Nothing in [US] Chronic Condition's name states a gather rate. The group limit is 16 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on [US] Chronic Condition?
Generated by the game from seed 1564901445, the procedural map on [US] Chronic Condition measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join [US] Chronic Condition?
Open the console in Rust with F1 after starting the game, then type client.connect 156.236.84.44:28065. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.