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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,691online PAX35,842playing OCC2,916with players WIPED 3H97
MODModded traffic
Callsign

GNR16408

General Confusion Zombie PvE

Offline NA 156.236.84.14:28070 checked 27d ago

quad monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#16,408top 69% · #1629 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:31 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does General Confusion Zombie PvE appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include General Confusion Zombie PvE. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the tags mean that General Confusion Zombie PvE is listed under?

Listed for the server browser to read, General Confusion Zombie PvE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Slots: 75; ts4 (Group limit): Team limit: 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on General Confusion Zombie PvE on wipe day?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does General Confusion Zombie PvE wipe?

The only wipe at General Confusion Zombie PvE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

Is General Confusion Zombie PvE up, and how does its uptime hold?

Offline now, General Confusion Zombie PvE was last seen 27 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on General Confusion Zombie PvE?

Rust network protocol 2633 and build 165217 is the build on General Confusion Zombie PvE; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is General Confusion Zombie PvE hosted in?

The NA tag places General Confusion Zombie PvE in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 156.236.84.14:28070.

Population

Is General Confusion Zombie PvE busy?

Offline now for General Confusion Zombie PvE, last seen 27 days 12 hours ago.

How does General Confusion Zombie PvE compare in the rankings?

General Confusion Zombie PvE places #16,408 on seven-day player hours, #1,629 in North America and in the top 69% of all ranked servers. Position #649 among quad servers.

Settings

Which settings and rules are confirmed on General Confusion Zombie PvE?

No gather rate appears in General Confusion Zombie PvE's name. quad sets the cap: groups are limited to 4 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for General Confusion Zombie PvE?

The map on General Confusion Zombie PvE is procedural, size 4,500, seed 1974321657, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto General Confusion Zombie PvE?

To connect: start Rust, press F1, enter client.connect 156.236.84.14:28070 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,^p,^m,NA,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Slots: 75.
ts4
Group limit Team limit: 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.