NTO16408
We Do Not Eat Our Allies
Offline NA 156.236.84.145:28040 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 13/175
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02MODPlayers 13/90
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03MODPlayers 4/1000
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04MODPlayers 5/15
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05MODPlayers 0/50
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06MODPlayers 2/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show We Do Not Eat Our Allies?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include We Do Not Eat Our Allies. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that We Do Not Eat Our Allies is listed under?
The game's server browser reads these tags from We Do Not Eat Our Allies: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for We Do Not Eat Our Allies?
An estimate from the force wipe gives We Do Not Eat Our Allies's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 55 days 2 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is We Do Not Eat Our Allies, and is it online now?
Offline now, We Do Not Eat Our Allies was last seen 27 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is We Do Not Eat Our Allies on?
Confirmed for We Do Not Eat Our Allies: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Where does We Do Not Eat Our Allies sit?
The NA tag places We Do Not Eat Our Allies in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 156.236.84.145:28040.
Population
What is the player count on We Do Not Eat Our Allies?
Offline now for We Do Not Eat Our Allies, last seen 27 days 6 hours ago.
Where does We Do Not Eat Our Allies sit in the server rankings?
We Do Not Eat Our Allies places #16,408 on seven-day player hours, #1,629 in North America and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on We Do Not Eat Our Allies?
The name of We Do Not Eat Our Allies carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on We Do Not Eat Our Allies?
A procedural map of size 3,300 runs on We Do Not Eat Our Allies, generated by the game from seed 270523416. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto We Do Not Eat Our Allies?
Open the console in Rust with F1 after starting the game, then type client.connect 156.236.84.145:28040. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.