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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,633online PAX48,252playing OCC3,188with players WIPED 3H102
MODModded traffic
Callsign

SPR15396

superserver

Offline 155.4.74.101:28015 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:25 UTC25d ago 1 – running 1
Fri 2 Oct, 08:27 UTC26d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 181/225
  4. 04MOD
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    Players 91/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show superserver?

On Rust Tracker, superserver sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does superserver carry, and what do they mean?

The game's server browser reads these tags from superserver: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on superserver on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does superserver wipe?

The record holds too few of superserver's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 14 hours since this world was made.

Server Details

What is the uptime on superserver, and is it online?

Tracking shows superserver offline as of now, last seen 6 days 12 hours ago. 12% uptime over the last 7 full days, with 21 of 168 hours up. Rust Tracker logged it first on 2 October 2026.

Which Rust version is confirmed on superserver?

Confirmed for superserver: Rust network protocol 2634 and build 166586, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is superserver hosted in?

Nothing on region from superserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 155.4.74.101:28015.

Player Count

How many players are on superserver right now?

Last seen 6 days 12 hours ago; superserver is offline at present. Seven-day average for this server: 0 players.

Where does superserver sit in the server rankings?

Seven-day player hours put superserver at #15,396, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on superserver?

No gather rate appears in superserver's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on superserver?

Procedural map on superserver, made by the game.

How to Join

What is the way to join superserver?

To connect: start Rust, press F1, enter client.connect 155.4.74.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.