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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,879online PAX96,692playing OCC4,099with players WIPED 3H163
MODModded traffic
Callsign

TST11379

Test Server (Stevious Main)

Offline 155.103.85.145:28030 checked 4d ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,379top 52%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 1 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server (Stevious Main)?

These Rust Tracker lists carry Test Server (Stevious Main): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Test Server (Stevious Main) carry, and what do they mean?

The game's server browser reads these tags from Test Server (Stevious Main): gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Test Server (Stevious Main) on wipe day?

At their busiest, recent wipes averaged 1 players. 8 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Test Server (Stevious Main)?

Test Server (Stevious Main)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 3 hours.

Location and Status

Is Test Server (Stevious Main) up, and how does its uptime hold?

Tracking shows Test Server (Stevious Main) offline as of now, last seen 4 days 21 hours ago. 18% uptime over the last 7 full days, with 31 of 168 hours up. Rust Tracker logged it first on 11 October 2026.

Which Rust build is Test Server (Stevious Main) running?

Rust network protocol 2635 and build 168909 is the build on Test Server (Stevious Main); the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is Test Server (Stevious Main) hosted in?

Region: none published by Test Server (Stevious Main). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 155.103.85.145:28030.

Player Count

How many players are on Test Server (Stevious Main) right now?

Offline: Test Server (Stevious Main), last seen 4 days 21 hours ago. Over seven days: average 0, peak 1 players.

Where does Test Server (Stevious Main) sit in the server rankings?

Top 52% of all ranked servers, and #11,379 on seven-day player hours: Test Server (Stevious Main).

Settings

Which settings and rules are confirmed on Test Server (Stevious Main)?

The name of Test Server (Stevious Main) carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is Test Server (Stevious Main) on?

A procedural map of size 3,950 runs on Test Server (Stevious Main), generated by the game from seed 329424333. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join Test Server (Stevious Main)?

To connect: start Rust, press F1, enter client.connect 155.103.85.145:28030 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://stevious.io/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.