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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,611online PAX34,878playing OCC2,847with players WIPED 3H62
MODModded traffic
Callsign

TST12468

Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 1d ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#12,468top 56%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123405:0008:0011:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

01020304005:0008:0011:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:28 UTC2d ago 3 – running 0
Sun 18 Oct, 14:28 UTC9d ago 2 halved by day 6 7 days 0
Sun 11 Oct, 04:11 UTC17d ago 1 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Test Server (Stevious Mondays) appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Test Server (Stevious Mondays). It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test Server (Stevious Mondays)?

These tags are published by Test Server (Stevious Mondays) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Test Server (Stevious Mondays) when wipe day lands?

The average peak across recent wipes: 2 players. 22 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 4 where it did not hold.

On what schedule does Test Server (Stevious Mondays) wipe?

No next wipe to predict for Test Server (Stevious Mondays), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 13 hours.

Server Details

What is the uptime on Test Server (Stevious Mondays), and is it online?

Offline: Test Server (Stevious Mondays) confirmed offline, last seen 32 hours ago. By its own uptime figure, the last restart was roughly 29 hours ago. 32 of 168 hours up over the last 7 full days: 19% uptime. Rust Tracker logged it first on 11 October 2026.

What Rust version is Test Server (Stevious Mondays) on?

Confirmed for Test Server (Stevious Mondays): Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Test Server (Stevious Mondays) holding performance?

Average server fps over the last 48 hours: 30, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 82,014 entities. Memory peaked at 2,202 MB. A climbing entity count and low fps are what register as lag for players.

What location is Test Server (Stevious Mondays) hosted in?

Nothing on region from Test Server (Stevious Mondays); none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 155.103.85.145:28010.

Player Count

How many players are on Test Server (Stevious Mondays) right now?

Offline: Test Server (Stevious Mondays), last seen 32 hours ago. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 12:00 UTC, 1 players on average.

Where does Test Server (Stevious Mondays) sit in the server rankings?

Seven-day player hours put Test Server (Stevious Mondays) at #12,468, within the top 56% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server (Stevious Mondays)?

The name of Test Server (Stevious Mondays) carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is Test Server (Stevious Mondays) on?

The map on Test Server (Stevious Mondays) is procedural, size 3,950, seed 268830268, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Test Server (Stevious Mondays)?

Open the console in Rust with F1 after starting the game, then type client.connect 155.103.85.145:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://stevious.io.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.