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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,641online PAX44,965playing OCC3,093with players WIPED 3H105
MODModded traffic
Callsign

TXS15338=

Texas BurningEagle

Online 154.16.200.157:28080 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:54 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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  4. 04MOD
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    Players 45/700
  5. 05MOD
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  6. 06MOD
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    Players 18/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Texas BurningEagle?

These Rust Tracker lists carry Texas BurningEagle: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Texas BurningEagle is listed under?

Listed for the server browser to read, Texas BurningEagle publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Texas BurningEagle when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Texas BurningEagle wipe?

The record holds too few of Texas BurningEagle's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 8 days 10 hours.

Location and Status

Is Texas BurningEagle up, and how does its uptime hold?

Right now Texas BurningEagle is online. The uptime it reports puts the last restart about 43 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 14 October 2026.

Which Rust build is Texas BurningEagle running?

Rust network protocol 2634 and build 167781 is the build on Texas BurningEagle; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Texas BurningEagle?

For the last 48 hours it averaged 99 server fps; the floor was 78. Peak entity count: 101,397, covering buildings, deployables and all else in the world. Memory peaked at 4,430 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Texas BurningEagle sit?

No region is published by Texas BurningEagle. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 154.16.200.157:28080.

Player Count

What is the player count on Texas BurningEagle?

Texas BurningEagle is at 0 players, capacity 50. Across the past seven days, 0 players on average.

How does Texas BurningEagle compare in the rankings?

Seven-day player hours put Texas BurningEagle at #15,338, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Texas BurningEagle?

Nothing in Texas BurningEagle's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Texas BurningEagle?

Generated by the game from seed 924725150, the procedural map on Texas BurningEagle measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Texas BurningEagle?

To connect: start Rust, press F1, enter client.connect 154.16.200.157:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.