ZMB15338=
Zombie Homeland
Online 154.16.169.250:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 129/500
-
02MODPlayers 127/100
-
03MODPlayers 187/225
-
04MODPlayers 75/700
-
05MODPlayers 9/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Zombie Homeland?
Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include Zombie Homeland. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Zombie Homeland is listed under?
Listed for the server browser to read, Zombie Homeland publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs158240 (Build): Build: 158240; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Zombie Homeland?
Too few wipes on record for Zombie Homeland to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 93 days 9 hours.
Location and Status
What is the uptime on Zombie Homeland, and is it online?
Right now Zombie Homeland is online. About 45 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Zombie Homeland running?
Rust network protocol 2631 and build 158240 on Windows is what Zombie Homeland runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on Zombie Homeland?
Server fps held an average of 177 across the last 48 hours, never below 127. Buildings, deployables and the rest of the world took it to a maximum of 131,874 entities. It drew as much as 3,558 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Zombie Homeland in?
No region is published by Zombie Homeland. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 154.16.169.250:28080.
Population
Is Zombie Homeland busy?
Zombie Homeland is at 0 players, capacity 50. Seven-day average for this server: 0 players.
How does Zombie Homeland compare in the rankings?
Seven-day player hours put Zombie Homeland at #15,338, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Zombie Homeland?
No gather rate appears in Zombie Homeland's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Zombie Homeland?
A procedural map of size 4,500 runs on Zombie Homeland, generated by the game from seed 481970. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join Zombie Homeland?
Open the console in Rust with F1 after starting the game, then type client.connect 154.16.169.250:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.