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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,721online PAX48,587playing OCC3,224with players WIPED 3H110
MODModded traffic
Callsign

FGH15150

Fightin 5th Local

Offline 153.66.205.134:28015 checked 13d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct14 Oct17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:35 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Fightin 5th Local?

On Rust Tracker, Fightin 5th Local sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Fightin 5th Local?

Listed for the server browser to read, Fightin 5th Local publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Fightin 5th Local on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Fightin 5th Local wipe?

Fightin 5th Local's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 14 days 20 hours.

Server Details

What is the uptime on Fightin 5th Local, and is it online?

Offline: Fightin 5th Local confirmed offline, last seen 13 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.

What Rust version is Fightin 5th Local on?

Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local runs. Steam updates it for you; your game must share the protocol to join.

What location is Fightin 5th Local hosted in?

Region: none published by Fightin 5th Local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 153.66.205.134:28015.

Player Count

What is the player count on Fightin 5th Local?

Offline: Fightin 5th Local, last seen 13 days 15 hours ago.

How does Fightin 5th Local compare in the rankings?

On player hours over seven days, Fightin 5th Local ranks #15,150, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fightin 5th Local?

No gather rate appears in Fightin 5th Local's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Fightin 5th Local on?

Generated by the game: the procedural map on Fightin 5th Local.

Connect

What is the way to join Fightin 5th Local?

Open the console in Rust with F1 after starting the game, then type client.connect 153.66.205.134:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.