LCL14090
My Local Testing Server
Offline 153.66.129.99:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC41d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/500
-
02MODPlayers 126/100
-
03MODPlayers 48/225
-
04MODPlayers 17/700
-
05MODPlayers 50/700
-
06MODPlayers 236/260
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show My Local Testing Server?
Modded servers, tracked live — the Rust Tracker lists that include My Local Testing Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that My Local Testing Server is listed under?
Listed for the server browser to read, My Local Testing Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on My Local Testing Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does My Local Testing Server wipe?
Too few wipes on record for My Local Testing Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 41 days 17 hours.
Server Details
What is the uptime on My Local Testing Server, and is it online?
Tracking shows My Local Testing Server offline as of now, last seen 41 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 18 September 2026.
Which Rust version is confirmed on My Local Testing Server?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.
What location is My Local Testing Server hosted in?
Nothing on region from My Local Testing Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 153.66.129.99:28015.
Population
How many players are on My Local Testing Server right now?
Offline now for My Local Testing Server, last seen 41 days 16 hours ago.
Where does My Local Testing Server sit in the server rankings?
On player hours over seven days, My Local Testing Server ranks #14,090, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Local Testing Server?
The name of My Local Testing Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on My Local Testing Server?
A procedural map runs on My Local Testing Server, generated by the game.
How to Join
What is the way to join My Local Testing Server?
To connect: start Rust, press F1, enter client.connect 153.66.129.99:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.