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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,742online PAX66,506playing OCC3,391with players WIPED 3H202
MODModded traffic
Callsign

LCL14090

My Local Testing Server

Offline 153.66.129.99:28015 checked 41d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,090no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:40 UTC41d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 17/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Local Testing Server?

Modded servers, tracked live — the Rust Tracker lists that include My Local Testing Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that My Local Testing Server is listed under?

Listed for the server browser to read, My Local Testing Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Local Testing Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does My Local Testing Server wipe?

Too few wipes on record for My Local Testing Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 41 days 17 hours.

Server Details

What is the uptime on My Local Testing Server, and is it online?

Tracking shows My Local Testing Server offline as of now, last seen 41 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 18 September 2026.

Which Rust version is confirmed on My Local Testing Server?

Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is My Local Testing Server hosted in?

Nothing on region from My Local Testing Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 153.66.129.99:28015.

Population

How many players are on My Local Testing Server right now?

Offline now for My Local Testing Server, last seen 41 days 16 hours ago.

Where does My Local Testing Server sit in the server rankings?

On player hours over seven days, My Local Testing Server ranks #14,090, inside the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Local Testing Server?

The name of My Local Testing Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on My Local Testing Server?

A procedural map runs on My Local Testing Server, generated by the game.

How to Join

What is the way to join My Local Testing Server?

To connect: start Rust, press F1, enter client.connect 153.66.129.99:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.