LCL11766
My Local Testing Server
Offline 153.66.129.147:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 02:27 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 176/500
-
02MODPlayers 120/100
-
03MODPlayers 189/225
-
04MODPlayers 131/700
-
05MODPlayers 15/200
-
06MODPlayers 51/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My Local Testing Server?
On Rust Tracker, My Local Testing Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on My Local Testing Server?
These tags are published by My Local Testing Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on My Local Testing Server when wipe day lands?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does My Local Testing Server wipe?
The record holds too few of My Local Testing Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 39 days 8 hours.
Location and Status
What is the uptime on My Local Testing Server, and is it online?
Tracking shows My Local Testing Server offline as of now, last seen 39 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 September 2026.
Which Rust build is My Local Testing Server running?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. Steam updates it for you; your game must share the protocol to join.
What location is My Local Testing Server hosted in?
Region: none published by My Local Testing Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 153.66.129.147:28015.
Player Count
Is My Local Testing Server busy?
Last seen 39 days 6 hours ago; My Local Testing Server is offline at present.
How does My Local Testing Server compare in the rankings?
Seven-day player hours put My Local Testing Server at #11,766, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on My Local Testing Server?
No gather rate appears in My Local Testing Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is My Local Testing Server on?
Procedural map on My Local Testing Server, made by the game.
How to Join
What is the way to join My Local Testing Server?
Open the console in Rust with F1 after starting the game, then type client.connect 153.66.129.147:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.