Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,700online PAX43,056playing OCC3,055with players WIPED 3H102
MODModded traffic
Callsign

CRM11767

crom_rust_test

Offline 153.177.71.237:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak 1
Rank#11,767top 53%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:22 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 34/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 34/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 28/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 4/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry crom_rust_test?

Modded servers, tracked live — the Rust Tracker lists that include crom_rust_test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does crom_rust_test carry, and what do they mean?

Listed for the server browser to read, crom_rust_test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on crom_rust_test on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does crom_rust_test wipe?

Too few wipes on record for crom_rust_test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 14 hours.

Server Details

How reliable is crom_rust_test, and is it online now?

Tracking shows crom_rust_test offline as of now, last seen 3 days 13 hours ago. 4 of 168 hours up over the last 7 full days: 2% uptime. Rust Tracker logged it first on 21 October 2026.

Which Rust build is crom_rust_test running?

Rust network protocol 2635 and build 168909 is the build on crom_rust_test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is crom_rust_test in?

No region is published by crom_rust_test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 153.177.71.237:28015.

Player Count

How many players are on crom_rust_test right now?

Offline now for crom_rust_test, last seen 3 days 13 hours ago. Over seven days: average 0, peak 1 players.

How does crom_rust_test compare in the rankings?

Seven-day player hours put crom_rust_test at #11,767, within the top 53% of all ranked servers.

Settings

Which settings and rules are confirmed on crom_rust_test?

No gather rate appears in crom_rust_test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on crom_rust_test?

Generated by the game from seed 179845, the procedural map on crom_rust_test measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join crom_rust_test?

To connect: start Rust, press F1, enter client.connect 153.177.71.237:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.