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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,707online PAX67,519playing OCC3,582with players WIPED 3H110
MODModded traffic
Callsign

PNG15423

Pingplayers reference server

Offline 152.233.12.65:28115 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123401:0002:00Wiped Tue 27 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 170/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 177/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 138/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 14/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Pingplayers reference server?

These Rust Tracker lists carry Pingplayers reference server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does Pingplayers reference server carry, and what do they mean?

The game's server browser reads these tags from Pingplayers reference server: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Pingplayers reference server wipe?

Pingplayers reference server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 33 hours.

Location and Status

How reliable is Pingplayers reference server, and is it online now?

Offline: Pingplayers reference server confirmed offline, last seen 33 hours ago. First contact for Rust Tracker: 27 October 2026.

Which Rust build is Pingplayers reference server running?

Rust network protocol 2635 and build 168909 on Linux is what Pingplayers reference server runs. The same protocol is required to join, and Steam updates it for you.

What location is Pingplayers reference server hosted in?

Nothing on region from Pingplayers reference server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 152.233.12.65:28115.

Player Count

How many players are on Pingplayers reference server right now?

Last seen 33 hours ago; Pingplayers reference server is offline at present. Across the past seven days, 0 players on average.

Where does Pingplayers reference server sit in the server rankings?

On player hours over seven days, Pingplayers reference server ranks #15,423, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Pingplayers reference server?

Nothing in Pingplayers reference server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Pingplayers reference server?

Generated by the game: the procedural map on Pingplayers reference server.

Connect

Which steps join Pingplayers reference server?

Open the console in Rust with F1 after starting the game, then type client.connect 152.233.12.65:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.