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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

TST8462

Rust PvE - Test

Offline 151.59.81.216:28015 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average1peak 1
Rank#8,462top 38%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 21/250
  2. 02MOD
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    Players 26/150
  3. 03MOD
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    Players 7/200
  4. 04MOD
    Callsign RST016groups of 5 · 9 on average Rustico 3
    Players 11/100
  5. 05MOD
    Callsign SGR051groups of 6 · 1 on average SGRust@Mint
    Players 2/10
  6. 06MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust PvE - Test?

Modded servers, tracked live — the Rust Tracker lists that include Rust PvE - Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Rust PvE - Test carry, and what do they mean?

Listed for the server browser to read, Rust PvE - Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Rust PvE - Test wipe?

Too few wipes on record for Rust PvE - Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 3 days 19 hours.

Server Details

What is the uptime on Rust PvE - Test, and is it online?

Tracking shows Rust PvE - Test offline as of now, last seen 2 days 5 hours ago. Uptime stood at 2% for the last 2 full days, 1 of 48 hours online. Rust Tracker logged it first on 26 October 2026.

What Rust version is Rust PvE - Test on?

Rust network protocol 2635 and build 168909 is the build on Rust PvE - Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Rust PvE - Test hosted in?

No region is published by Rust PvE - Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 151.59.81.216:28015.

Player Count

How many players are on Rust PvE - Test right now?

Last seen 2 days 5 hours ago; Rust PvE - Test is offline at present. Over seven days: average 1, peak 1 players.

How does Rust PvE - Test compare in the rankings?

Seven-day player hours put Rust PvE - Test at #8,462, within the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust PvE - Test?

Nothing in Rust PvE - Test's name states a gather rate. 5 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust PvE - Test?

A procedural map of size 3,500 runs on Rust PvE - Test, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Rust PvE - Test?

To connect: start Rust, press F1, enter client.connect 151.59.81.216:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.