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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,744online PAX74,144playing OCC3,692with players WIPED 3H138
MODModded traffic
Callsign

TST15432

Rust PvE - Test

Offline 151.59.34.38:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:44 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RTR001EU · groups of 5 · weekly · 76 on average RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
    Players 83/250
  2. 02MOD
    Callsign SHL511EU · groups of 5 · 54 on average SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
    Players 139/220
  3. 03MOD
    Callsign SRV017EA · groups of 6 · weekly · 10 on average 红果十倍/10.26号新开/爆枪/新人入门
    Players 15/200
  4. 04MOD
    Callsign RST016groups of 5 · 8 on average Rustico 3
    Players 1/100
  5. 05MOD
    Callsign SGR051groups of 6 · 2 on average SGRust@Mint
    Players 1/10
  6. 06MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust PvE - Test?

These Rust Tracker lists carry Rust PvE - Test: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Rust PvE - Test carry, and what do they mean?

Listed for the server browser to read, Rust PvE - Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Rust PvE - Test when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust PvE - Test?

Too few wipes on record for Rust PvE - Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 2 hours since this world was made.

Server Details

What is the uptime on Rust PvE - Test, and is it online?

Tracking shows Rust PvE - Test offline as of now, last seen 3 days 2 hours ago. 0 of 48 hours up over the last 2 full days: 0% uptime. First contact for Rust Tracker: 25 October 2026.

Which Rust version is confirmed on Rust PvE - Test?

Confirmed for Rust PvE - Test: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Rust PvE - Test sit?

Nothing on region from Rust PvE - Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 151.59.34.38:28015.

Population

Is Rust PvE - Test busy?

Offline now for Rust PvE - Test, last seen 3 days 2 hours ago. Seven-day average for this server: 0 players.

How does Rust PvE - Test compare in the rankings?

On player hours over seven days, Rust PvE - Test ranks #15,432, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust PvE - Test?

No gather rate appears in Rust PvE - Test's name. 5 players is the group cap. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rust PvE - Test on?

Procedural map on Rust PvE - Test, made by the game.

Connect

Which steps join Rust PvE - Test?

To connect: start Rust, press F1, enter client.connect 151.59.34.38:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts5
Group limit No team may exceed 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.