CLV8780=
Calvins Dev Server
Online 151.243.93.248:20000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 183/500
-
02MODPlayers 129/100
-
03MODPlayers 165/225
-
04MODPlayers 30/200
-
05MODPlayers 150/700
-
06MODPlayers 56/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Calvins Dev Server?
These Rust Tracker lists carry Calvins Dev Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Calvins Dev Server is listed under?
These tags are published by Calvins Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Calvins Dev Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.
When does Calvins Dev Server wipe?
The record holds too few of Calvins Dev Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 9 days 23 hours since this world was made.
Server Details
How reliable is Calvins Dev Server, and is it online now?
Calvins Dev Server is up and online at this moment. By its own uptime figure, the last restart was roughly 4 days ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 26 September 2026.
Which Rust version is confirmed on Calvins Dev Server?
Confirmed for Calvins Dev Server: Rust network protocol 2635 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Calvins Dev Server run?
For the last 48 hours it averaged 30 server fps; the floor was 27. Peak entity count: 29,704, covering buildings, deployables and all else in the world. Memory peaked at 2,033 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Calvins Dev Server in?
No region is published by Calvins Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 151.243.93.248:20000.
Population
Is Calvins Dev Server busy?
Slots 40; players on board 0: that is Calvins Dev Server now. Over seven days: average 0, peak 1 players.
What rank does Calvins Dev Server carry among Rust servers?
Seven-day player hours put Calvins Dev Server at #8,780, within the top 40% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Calvins Dev Server?
The name of Calvins Dev Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Calvins Dev Server?
Generated by the game from seed 2147483647, the procedural map on Calvins Dev Server measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Calvins Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 151.243.93.248:20000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.