RST15861
RustAimLab (private)
Offline 150.220.36.191:28415 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:22 UTC19d ago | 1 | – | running | 0 |
| Fri 9 Oct, 17:18 UTC19d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 183/500
-
02MODPlayers 128/100
-
03MODPlayers 83/700
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04MODPlayers 23/200
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05MODPlayers 28/1000
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06MODPlayers 267/700
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustAimLab (private)?
These Rust Tracker lists carry RustAimLab (private): Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RustAimLab (private)?
These tags are published by RustAimLab (private) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on RustAimLab (private) on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.
Which wipe times are confirmed for RustAimLab (private)?
The record holds too few of RustAimLab (private)'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 19 days 12 hours.
Server Details
How reliable is RustAimLab (private), and is it online now?
Offline now, RustAimLab (private) was last seen 18 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 8 October 2026.
Which Rust build is RustAimLab (private) running?
Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) runs. To join, your game must be on the same protocol; Steam handles the update.
What location is RustAimLab (private) hosted in?
Nothing on region from RustAimLab (private); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 150.220.36.191:28415.
Player Count
What is the player count on RustAimLab (private)?
Offline now for RustAimLab (private), last seen 18 days 10 hours ago.
What rank does RustAimLab (private) carry among Rust servers?
Top 72% of all ranked servers, and #15,861 on seven-day player hours: RustAimLab (private).
Map and Rules
Which settings and rules are confirmed on RustAimLab (private)?
No gather rate appears in RustAimLab (private)'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join RustAimLab (private)?
To connect: start Rust, press F1, enter client.connect 150.220.36.191:28415 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.