IPR14316
iParadiddle's Paradise
Offline 150.195.144.38:28050 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 144/500
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02MODPlayers 131/100
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03MODPlayers 196/225
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04MODPlayers 90/700
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05MODPlayers 226/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show iParadiddle's Paradise?
On Rust Tracker, iParadiddle's Paradise sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does iParadiddle's Paradise carry, and what do they mean?
These tags are published by iParadiddle's Paradise for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for iParadiddle's Paradise?
Too few wipes on record for iParadiddle's Paradise to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 20 days 3 hours since this world was made.
Location and Status
How reliable is iParadiddle's Paradise, and is it online now?
Offline: iParadiddle's Paradise confirmed offline, last seen 3 days 2 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. First contact for Rust Tracker: 9 October 2026.
Which Rust version is confirmed on iParadiddle's Paradise?
Rust network protocol 2635 and build 167398 on Windows is what iParadiddle's Paradise runs. Steam updates it for you; your game must share the protocol to join.
Where does iParadiddle's Paradise sit?
Region: none published by iParadiddle's Paradise. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 150.195.144.38:28050.
Population
What is the player count on iParadiddle's Paradise?
Last seen 3 days 2 hours ago; iParadiddle's Paradise is offline at present. Seven-day average 0 players; peak 1.
How does iParadiddle's Paradise compare in the rankings?
Top 64% of all ranked servers, and #14,316 on seven-day player hours: iParadiddle's Paradise.
Settings
Which settings and rules are confirmed on iParadiddle's Paradise?
No gather rate appears in iParadiddle's Paradise's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for iParadiddle's Paradise?
Generated by the game from seed 1337, the procedural map on iParadiddle's Paradise measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join iParadiddle's Paradise?
To connect: start Rust, press F1, enter client.connect 150.195.144.38:28050 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.