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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,694online PAX49,675playing OCC3,031with players WIPED 3H104
MODModded traffic
Callsign

SEA1349=

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online EA 15.235.216.54:29013 checked 10m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 3/ 200 2% full
7-day average5peak 15
Rank#1,349top 6% · #134 in EA
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.

The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 33/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 2/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 14/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 10/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 10/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear in Rust Tracker lists and filters?

On Rust Tracker, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sits in these lists: PvE servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry, and what do they mean?

Listed for the server browser to read, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Same operator, most likely: [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, and 13 other servers we track publish it as well.

Wipe Times

What happens on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on wipe day?

At their busiest, recent wipes averaged 14 players. 39 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Once a month is the wipe rate at [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 8 hours. Tags list a monthly wipe schedule.

Server Details

Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing up, and how does its uptime hold?

Right now [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. About 5 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The same protocol is required to join, and Steam updates it for you.

Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holding performance?

For the last 48 hours it averaged 58 server fps; the floor was 53. Peak entity count: 189,054, covering buildings, deployables and all else in the world. Memory peaked at 5,924 MB. Players feel lag when fps drops and the entity count climbs.

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

Listed in Asia under EA: that is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.235.216.54:29013.

Population

What is the player count on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is at 3 players, capacity 200. Peak of 15 in the last seven days, average 5 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 9 players.

What rank does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry among Rust servers?

Top 6% of all ranked servers and #134 in Asia: [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranks #1,349 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Nothing in [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Generated by the game from seed 393537180, the procedural map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

To connect: start Rust, press F1, enter client.connect 15.235.216.54:29013 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustez.com.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.