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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
MODModded traffic
Callsign

OHH8578=

OHHO Server Test ~Kong: Skull Island 1.28~

Online 15.235.181.221:28019 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,578top 39%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 166/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 180/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 68/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 13/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 19/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry OHHO Server Test ~Kong: Skull Island 1.28~?

Modded servers, tracked live — the Rust Tracker lists that include OHHO Server Test ~Kong: Skull Island 1.28~. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does OHHO Server Test ~Kong: Skull Island 1.28~ carry, and what do they mean?

The game's server browser reads these tags from OHHO Server Test ~Kong: Skull Island 1.28~: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does OHHO Server Test ~Kong: Skull Island 1.28~ wipe?

OHHO Server Test ~Kong: Skull Island 1.28~'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 7 days 1 hours.

Server Details

How reliable is OHHO Server Test ~Kong: Skull Island 1.28~, and is it online now?

OHHO Server Test ~Kong: Skull Island 1.28~ is up and online at this moment. The uptime it reports puts the last restart about 2 days 18 hours ago. 157 of 168 hours up over the last 7 full days: 93% uptime. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is OHHO Server Test ~Kong: Skull Island 1.28~ running?

Rust network protocol 2635 and build 168909 on Linux is what OHHO Server Test ~Kong: Skull Island 1.28~ runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does OHHO Server Test ~Kong: Skull Island 1.28~ run?

Server fps held an average of 122 across the last 48 hours, never below 80. Peak entity count: 68,550, covering buildings, deployables and all else in the world. Memory peaked at 4,097 MB. A climbing entity count and low fps are what register as lag for players.

Where does OHHO Server Test ~Kong: Skull Island 1.28~ sit?

Nothing on region from OHHO Server Test ~Kong: Skull Island 1.28~; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.235.181.221:28019.

Population

How many players are on OHHO Server Test ~Kong: Skull Island 1.28~ right now?

Slots 40; players on board 0: that is OHHO Server Test ~Kong: Skull Island 1.28~ now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

What rank does OHHO Server Test ~Kong: Skull Island 1.28~ carry among Rust servers?

Seven-day player hours put OHHO Server Test ~Kong: Skull Island 1.28~ at #8,578, within the top 39% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on OHHO Server Test ~Kong: Skull Island 1.28~?

No gather rate appears in OHHO Server Test ~Kong: Skull Island 1.28~'s name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is OHHO Server Test ~Kong: Skull Island 1.28~ on?

Generated by the game from seed 1337, the procedural map on OHHO Server Test ~Kong: Skull Island 1.28~ measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join OHHO Server Test ~Kong: Skull Island 1.28~?

To connect: start Rust, press F1, enter client.connect 15.235.181.221:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.