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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
MODModded traffic
Callsign

WOR15327=

world1

Online 15.235.180.140:26015 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe20d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:26 UTC20d ago 7 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 37/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 49 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 32/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 28/200
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 35 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 72/100
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 32/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 14/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does world1 appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include world1. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that world1 is listed under?

These tags are published by world1 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on world1 on wipe day?

The average peak across recent wipes: 7 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for world1?

The only wipe at world1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 20 days 6 hours. Tags list a monthly wipe schedule.

Server Details

Is world1 up, and how does its uptime hold?

Tracking shows world1 online as of now. The uptime it reports puts the last restart about 18 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

Which Rust version is confirmed on world1?

Rust network protocol 2634 and build 166494 is the build on world1; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is world1 holding performance?

Average server fps over the last 48 hours: 134, with a low of 38. Peak entity count: 96,717, covering buildings, deployables and all else in the world. Memory peaked at 2,831 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is world1 in?

Nothing on region from world1; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.235.180.140:26015.

Player Count

Is world1 busy?

Tracking world1: 0 of 100 slots filled. Seven-day average for this server: 0 players.

Where does world1 sit in the server rankings?

Top 69% of all ranked servers, and #15,327 on seven-day player hours: world1.

Settings

Which settings and rules are confirmed on world1?

The name of world1 carries no gather rate. 8 players per group is the game's default, and the cap holds. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is world1 on?

A procedural map of size 4,096 runs on world1, generated by the game from seed 3486489. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

What is the way to join world1?

Open the console in Rust with F1 after starting the game, then type client.connect 15.235.180.140:26015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://taolesi.online.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.