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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,792online PAX68,594playing OCC3,568with players WIPED 3H191
MODModded traffic
Callsign

VLI7245=

TT Vil

Online 15.235.173.80:28080 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,245top 33%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:12 UTC11d ago 1 – running 0
Sun 18 Oct, 05:12 UTC11d ago 1 – 0.3 days 0
Sat 17 Oct, 16:20 UTC11d ago 1 – 0.5 days 1
Sat 17 Oct, 06:43 UTC12d ago 1 – 0.4 days 0
Fri 9 Oct, 13:44 UTC19d ago 1 halved by day 1 7.7 days 0
Tue 22 Sep, 15:36 UTC36d ago 1 halved by day 1 16.9 days 0
Thu 17 Sep, 17:34 UTC41d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TT Vil?

Modded servers, tracked live — the Rust Tracker lists that include TT Vil. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that TT Vil is listed under?

Listed for the server browser to read, TT Vil publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on TT Vil on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for TT Vil?

No next wipe to predict for TT Vil, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 11 days.

Location and Status

Is TT Vil up, and how does its uptime hold?

TT Vil is up and online at this moment. The uptime it reports puts the last restart about 36 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is TT Vil running?

Rust network protocol 2635 and build 168909 is the build on TT Vil; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does TT Vil run?

Server fps held an average of 60 across the last 48 hours, never below 60. Peak entity count: 109,727, covering buildings, deployables and all else in the world. Memory peaked at 3,902 MB. Players feel lag when fps drops and the entity count climbs.

Which location is TT Vil in?

No region is published by TT Vil. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.235.173.80:28080.

Player Count

Is TT Vil busy?

TT Vil is at 0 players, capacity 50. Over seven days: average 0, peak 1 players. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does TT Vil compare in the rankings?

On player hours over seven days, TT Vil ranks #7,245, inside the top 33% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TT Vil?

No gather rate appears in TT Vil's name. The group limit is 16 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on TT Vil?

Generated by the game from seed 1816171915, the procedural map on TT Vil measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto TT Vil?

To connect: start Rust, press F1, enter client.connect 15.235.173.80:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.