VLI7245=
TT Vil
Online 15.235.173.80:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 12:12 UTC11d ago | 1 | – | running | 0 |
| Sun 18 Oct, 05:12 UTC11d ago | 1 | – | 0.3 days | 0 |
| Sat 17 Oct, 16:20 UTC11d ago | 1 | – | 0.5 days | 1 |
| Sat 17 Oct, 06:43 UTC12d ago | 1 | – | 0.4 days | 0 |
| Fri 9 Oct, 13:44 UTC19d ago | 1 | halved by day 1 | 7.7 days | 0 |
| Tue 22 Sep, 15:36 UTC36d ago | 1 | halved by day 1 | 16.9 days | 0 |
| Thu 17 Sep, 17:34 UTC41d ago | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 170/500
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02MODPlayers 131/100
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03MODPlayers 75/700
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04MODPlayers 16/200
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05MODPlayers 23/1000
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06MODPlayers 252/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TT Vil?
Modded servers, tracked live — the Rust Tracker lists that include TT Vil. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that TT Vil is listed under?
Listed for the server browser to read, TT Vil publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on TT Vil on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Which wipe times are confirmed for TT Vil?
No next wipe to predict for TT Vil, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 11 days.
Location and Status
Is TT Vil up, and how does its uptime hold?
TT Vil is up and online at this moment. The uptime it reports puts the last restart about 36 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is TT Vil running?
Rust network protocol 2635 and build 168909 is the build on TT Vil; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does TT Vil run?
Server fps held an average of 60 across the last 48 hours, never below 60. Peak entity count: 109,727, covering buildings, deployables and all else in the world. Memory peaked at 3,902 MB. Players feel lag when fps drops and the entity count climbs.
Which location is TT Vil in?
No region is published by TT Vil. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.235.173.80:28080.
Player Count
Is TT Vil busy?
TT Vil is at 0 players, capacity 50. Over seven days: average 0, peak 1 players. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does TT Vil compare in the rankings?
On player hours over seven days, TT Vil ranks #7,245, inside the top 33% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TT Vil?
No gather rate appears in TT Vil's name. The group limit is 16 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on TT Vil?
Generated by the game from seed 1816171915, the procedural map on TT Vil measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto TT Vil?
To connect: start Rust, press F1, enter client.connect 15.235.173.80:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp50
ts16
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.