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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

TPC15379

typical test

Offline 15.204.83.240:20999 checked 9d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 21/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 36/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 44/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 182/215
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry typical test?

Modded servers, tracked live — the Rust Tracker lists that include typical test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does typical test carry, and what do they mean?

The game's server browser reads these tags from typical test: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does typical test wipe?

typical test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 18 days 4 hours.

Server Details

Is typical test up, and how does its uptime hold?

Offline now, typical test was last seen 9 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 11 October 2026.

Which Rust version is confirmed on typical test?

Rust network protocol 2634 and build 167398 is the build on typical test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does typical test sit?

Nothing on region from typical test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 15.204.83.240:20999.

Player Count

Is typical test busy?

Offline: typical test, last seen 9 days 8 hours ago.

How does typical test compare in the rankings?

On player hours over seven days, typical test ranks #15,379, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on typical test?

No gather rate appears in typical test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on typical test?

Generated by the game from seed 6738, the procedural map on typical test measures 1,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join typical test?

To connect: start Rust, press F1, enter client.connect 15.204.83.240:20999 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.