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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,828online PAX91,106playing OCC3,754with players WIPED 3H433
MODModded traffic
Callsign

SHC9815=

A Shockbyte Rust Server

Online 15.204.68.234:26913 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 3
Rank#9,815top 44%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:32 UTC4d ago 3 – running 0
Sun 11 Oct, 03:19 UTC18d ago 3 halved by day 1 14.1 days 0
Sat 10 Oct, 00:59 UTC19d ago 4 – 1.1 days 2
Fri 9 Oct, 02:44 UTC20d ago 4 – 0.9 days 0
Sun 4 Oct, 05:11 UTC25d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does A Shockbyte Rust Server wipe?

Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 4 days 15 hours.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 36 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 4 October 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is A Shockbyte Rust Server holding performance?

Average server fps over the last 48 hours: 232, with a low of 13. Peak entity count: 8,716, covering buildings, deployables and all else in the world. Memory peaked at 3,368 MB. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

Region: none published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.204.68.234:26913.

Player Count

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is at 0 players, capacity 40. Peak of 3 in the last seven days, average 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #9,815, inside the top 44% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 15.204.68.234:26913. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.