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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

PHT8213=

photo

Online 15.204.68.165:27083 checked 15m ago

moddedoxide
Clearance · join
Players now 0/ 16 0% full
7-day average0peak 2
Rank#8,213top 37%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 18/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 41/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 45/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 195/215
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does photo appear in Rust Tracker lists and filters?

These Rust Tracker lists carry photo: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that photo is listed under?

These tags are published by photo for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on photo when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for photo?

photo's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 12 hours.

Location and Status

How reliable is photo, and is it online now?

Right now photo is online. By its own uptime figure, the last restart was roughly 24 hours ago. 37% uptime over the last 7 full days, with 62 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on photo?

Rust network protocol 2635 and build 168909 is the build on photo; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on photo?

Average server fps over the last 48 hours: 181, with a low of 125. Peak entity count: 46,725, covering buildings, deployables and all else in the world. Memory peaked at 4,303 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does photo sit?

No region is published by photo. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.204.68.165:27083.

Population

Is photo busy?

Tracking photo: 0 of 16 slots filled. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 10:00 UTC, 1 players on average.

How does photo compare in the rankings?

Seven-day player hours put photo at #8,213, within the top 37% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on photo?

Nothing in photo's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on photo?

Generated by the game from seed 660491287, the procedural map on photo measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join photo?

Open the console in Rust with F1 after starting the game, then type client.connect 15.204.68.165:27083. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.