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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H168
MODModded traffic
Callsign

RST5525=

RUSTiPAWS ~ PvE

Online NA 15.204.160.36:28115 checked 13m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,525top 25% · #924 in NA
Last wipe22d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75101:0006:0012:0017:0000:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0006:0012:0017:0000:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:02 UTC22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 48 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 55/200
  2. 02MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 37 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 112/125
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 43/200
  4. 04MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 33 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 31/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 36/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RUSTiPAWS ~ PvE?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include RUSTiPAWS ~ PvE. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RUSTiPAWS ~ PvE?

Listed for the server browser to read, RUSTiPAWS ~ PvE publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RUSTiPAWS ~ PvE when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 3 hours after it.

Which wipe times are confirmed for RUSTiPAWS ~ PvE?

Once a month is the wipe rate at RUSTiPAWS ~ PvE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 22 days 9 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is RUSTiPAWS ~ PvE up, and how does its uptime hold?

Right now RUSTiPAWS ~ PvE is online. By its own uptime figure, the last restart was roughly 1 hours ago. 143 of 168 hours up over the last 7 full days: 85% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RUSTiPAWS ~ PvE running?

Confirmed for RUSTiPAWS ~ PvE: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does RUSTiPAWS ~ PvE run?

Server fps held an average of 94 across the last 48 hours, never below 78. Peak entity count: 99,004, covering buildings, deployables and all else in the world. It drew as much as 4,840 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RUSTiPAWS ~ PvE hosted in?

The NA tag places RUSTiPAWS ~ PvE in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.204.160.36:28115.

Population

Is RUSTiPAWS ~ PvE busy?

Slots 50; players on board 0: that is RUSTiPAWS ~ PvE now. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 0 players.

Where does RUSTiPAWS ~ PvE sit in the server rankings?

Top 25% of all ranked servers and #924 in North America: RUSTiPAWS ~ PvE ranks #5,525 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RUSTiPAWS ~ PvE?

Nothing in RUSTiPAWS ~ PvE's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on RUSTiPAWS ~ PvE?

The map on RUSTiPAWS ~ PvE is procedural, size 4,000, seed 973004943, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join RUSTiPAWS ~ PvE?

To connect: start Rust, press F1, enter client.connect 15.204.160.36:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.