SHC7103=
A Shockbyte Rust Server
Online 15.204.152.8:25601 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:25 UTC5d ago | 3 | – | running | 0 |
| Sat 17 Oct, 05:35 UTC12d ago | 2 | halved by day 2 | 7 days | 0 |
| Sun 11 Oct, 20:17 UTC17d ago | 2 | halved by day 2 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 157/500
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02MODPlayers 133/100
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03MODPlayers 185/225
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04MODPlayers 94/700
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05MODPlayers 231/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.
When does A Shockbyte Rust Server wipe?
Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 5 days 11 hours.
Server Details
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 47 minutes ago. 134 of 168 hours up over the last 7 full days: 80% uptime. The first sighting by Rust Tracker was 11 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does A Shockbyte Rust Server run?
For the last 48 hours it averaged 171 server fps; the floor was 127. Peak entity count: 52,557, covering buildings, deployables and all else in the world. It drew as much as 4,446 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 15.204.152.8:25601.
Player Count
What is the player count on A Shockbyte Rust Server?
Tracking A Shockbyte Rust Server: 0 of 4 slots filled. Peak of 3 in the last seven days, average 0 players.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 32% of all ranked servers, and #7,103 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
Generated by the game from seed 25112511, the procedural map on A Shockbyte Rust Server measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 15.204.152.8:25601 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.