PRV2304
private test (do not join)
Offline NA 15.204.105.172:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:13 UTC, in 27m.
Every Thursday at 18:13 UTC · high confidence
Coming wipes
- 27mThu 29 Oct, 18:13 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 18:13 UTC
- 21d 0hThu 19 Nov, 18:13 UTC
- 28d 0hThu 26 Nov, 18:13 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 18:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC6d ago | 12 | – | running | 1 |
| Thu 15 Oct, 18:05 UTC13d ago | 14 | halved by day 6 | 7 days | 2 |
| Thu 8 Oct, 18:04 UTC20d ago | 13 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 17:56 UTC FW27d ago | 9 | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 18:04 UTC34d ago | 14 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 18:05 UTC41d ago | 17 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 44/250
-
02COMPlayers 37/250
-
03COMPlayers 164/250
-
04COMPlayers 111/200
-
05COMPlayers 6/100
-
06COMPlayers 28/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show private test (do not join)?
These Rust Tracker lists carry private test (do not join): Community servers, no tags, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags does private test (do not join) carry, and what do they mean?
These tags are published by private test (do not join) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it is listed under North America; sc1 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates private test (do not join)?
Same operator, most likely: private test (do not join) publishes a thecouch.lol hostname, and 1 other server we track publishes it as well.
Wipe Times
What should you expect on private test (do not join) when wipe day lands?
At their busiest, recent wipes averaged 13 players. The peak on the latest wipe came 7 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 where it did not hold.
Which wipe times are confirmed for private test (do not join)?
private test (do not join) runs on a every Thursday at 18:13 UTC wipe rhythm. Due on Thursday 29 October at 18:13 UTC: its next wipe. This world has been running 6 days 23 hours. Its tags carry a weekly wipe schedule.
Server Details
Is private test (do not join) up, and how does its uptime hold?
Offline now, private test (do not join) was last seen 3 days 22 hours ago. 82 of 168 hours up over the last 7 full days: 49% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is private test (do not join) running?
Rust network protocol 2635 and build 168909 on Linux is what private test (do not join) runs. The same protocol is required to join, and Steam updates it for you.
What location is private test (do not join) hosted in?
Listed in North America under NA: that is private test (do not join) by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.204.105.172:28015.
Player Count
What is the player count on private test (do not join)?
Last seen 3 days 22 hours ago; private test (do not join) is offline at present. Peak of 12 in the last seven days, average 5 players.
Where does private test (do not join) sit in the server rankings?
Seven-day player hours: #2,304 overall for private test (do not join), top 10% of ranked servers, #365 in North America.
Map and Rules
Which settings and rules are confirmed on private test (do not join)?
No gather rate appears in private test (do not join)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for private test (do not join)?
A procedural map of size 3,500 runs on private test (do not join), generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
Which steps join private test (do not join)?
To connect: start Rust, press F1, enter client.connect 15.204.105.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://thecouch.lol.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^t
Mods and access
^o
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.