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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,604online PAX34,824playing OCC2,902with players WIPED 3H67
MODModded traffic
Callsign

RST15921

RustSkinLab Content Studio

Offline 149.88.110.46:28025 checked 25d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,921top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustSkinLab Content Studio appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include RustSkinLab Content Studio. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RustSkinLab Content Studio carry, and what do they mean?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for RustSkinLab Content Studio?

RustSkinLab Content Studio's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 6 hours.

Server Details

What is the uptime on RustSkinLab Content Studio, and is it online?

Offline now, RustSkinLab Content Studio was last seen 25 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 2 October 2026.

Which Rust version is confirmed on RustSkinLab Content Studio?

Rust network protocol 2634 and build 166494 is the build on RustSkinLab Content Studio; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does RustSkinLab Content Studio sit?

No region is published by RustSkinLab Content Studio. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 149.88.110.46:28025.

Player Count

How many players are on RustSkinLab Content Studio right now?

Last seen 25 days 11 hours ago; RustSkinLab Content Studio is offline at present.

How does RustSkinLab Content Studio compare in the rankings?

Seven-day player hours put RustSkinLab Content Studio at #15,921, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustSkinLab Content Studio?

The name of RustSkinLab Content Studio carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on RustSkinLab Content Studio?

Procedural map on RustSkinLab Content Studio, made by the game.

Connect

How do you get onto RustSkinLab Content Studio?

Open the console in Rust with F1 after starting the game, then type client.connect 149.88.110.46:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.