LCL14139
Local Test Server
Offline 149.50.32.175:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 61/500
-
02MODPlayers 134/100
-
03MODPlayers 61/225
-
04MODPlayers 51/700
-
05MODPlayers 16/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Local Test Server?
Modded servers, tracked live — the Rust Tracker lists that include Local Test Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Test Server?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Local Test Server wipe?
The record holds too few of Local Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 35 days 2 hours since this world was made.
Server Details
How reliable is Local Test Server, and is it online now?
Tracking shows Local Test Server offline as of now, last seen 32 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
Which Rust build is Local Test Server running?
Rust network protocol 2633 and build 165217 is the build on Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Local Test Server hosted in?
Region: none published by Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 149.50.32.175:28015.
Population
Is Local Test Server busy?
Offline now for Local Test Server, last seen 32 days 22 hours ago.
How does Local Test Server compare in the rankings?
Seven-day player hours put Local Test Server at #14,139, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Test Server?
Nothing in Local Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Local Test Server?
Generated by the game: the procedural map on Local Test Server.
How to Join
What is the way to join Local Test Server?
To connect: start Rust, press F1, enter client.connect 149.50.32.175:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.