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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
MODModded traffic
Callsign

LCL15391

Local Test Server

Offline 149.50.208.134:28015 checked 40d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,391no region published
Last wipe253d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 183/225
  4. 04MOD
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    Players 126/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Test Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Local Test Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Local Test Server carry, and what do they mean?

These tags are published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2621 (Protocol): To join, your game must match protocol 2621; cs143390 (Build): Build: 143390; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rfra (Region code): Region code: fra; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Local Test Server?

Too few wipes on record for Local Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 253 days 4 hours since this world was made.

Server Details

Is Local Test Server up, and how does its uptime hold?

Offline: Local Test Server confirmed offline, last seen 40 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on Local Test Server?

Rust network protocol 2621 and build 143390 is the build on Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Test Server sit?

Nothing on region from Local Test Server; none is published, and its region code is fra. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 149.50.208.134:28015.

Population

Is Local Test Server busy?

Offline: Local Test Server, last seen 40 days 3 hours ago.

Where does Local Test Server sit in the server rankings?

Seven-day player hours put Local Test Server at #15,391, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Test Server?

Nothing in Local Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

What map is Local Test Server on?

A procedural map runs on Local Test Server, generated by the game.

How to Join

What is the way to join Local Test Server?

To connect: start Rust, press F1, enter client.connect 149.50.208.134:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2621
Protocol To join, your game must match protocol 2621.
cs143390
Build Build: 143390.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rfra
Region code Region code: fra.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.